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- #ifndef RENDERER_H
- #define RENDERER_H
- #include "microui.h"
- void r_init(void);
- void r_draw_rect(mu_Rect rect, mu_Color color);
- void r_draw_text(const char *text, mu_Vec2 pos, mu_Color color);
- void r_draw_icon(int id, mu_Rect rect, mu_Color color);
- int r_get_text_width(const char *text, int len);
- int r_get_text_height(void);
- void r_set_clip_rect(mu_Rect rect);
- void r_clear(mu_Color color);
- void r_present(void);
- #endif
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