snake.mod 8.6 KB

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  1. MODULE snake;
  2. (* Classic Snake using the tigr Modula-2 binding. No assets: everything
  3. is drawn with tigrFillRect, built-in font. Fixed grid of 8px cells
  4. over a 320x240 window (40 x 30 cells).
  5. Controls: ARROWS steer (no 180 degree reversal), SPACE restarts
  6. after game over, ESC quits. Speed increases with score.
  7. Compilation (from modula2/):
  8. gcc -c tigr.c
  9. gm2 -fiso -c helper.mod
  10. gm2 -fiso -I. tigr.o helper.o examples/snake/snake.mod \
  11. -o examples/snake/snake -lGL -lX11
  12. *)
  13. FROM tigr IMPORT TigrPtr, tigrWindow, tigrFree, tigrClosed, tigrClear,
  14. tigrUpdate, TPixelType, tigrFillRect, tigrPrint, tfont,
  15. tigrKeyDown, tigrTime, tigrTextWidth,
  16. TK_ESCAPE, TK_SPACE, TK_LEFT, TK_RIGHT, TK_UP, TK_DOWN;
  17. FROM helper IMPORT tigrRGB;
  18. CONST
  19. winW = 320;
  20. winH = 240;
  21. cell = 8; (* grid cell in pixels *)
  22. cols = winW / cell; (* 40 *)
  23. rows = winH / cell; (* 30 *)
  24. maxLen = cols * rows; (* whole board = win condition *)
  25. startLen = 3;
  26. TYPE
  27. State = (s_play, s_win, s_lose);
  28. VAR
  29. win : TigrPtr;
  30. segX, segY : ARRAY [0..maxLen - 1] OF CARDINAL;
  31. length : CARDINAL;
  32. dirX, dirY : INTEGER; (* -1/0/1 current direction *)
  33. nextDX, nextDY : INTEGER; (* pending turn, consumed per tick *)
  34. foodX, foodY : CARDINAL;
  35. score : CARDINAL;
  36. growing : BOOLEAN;
  37. seed : CARDINAL; (* tiny LCG *)
  38. state : State;
  39. moveAcc, moveInt : SHORTREAL;
  40. dt : SHORTREAL; (* tigrTime: delta since last call *)
  41. black, white, red, green, head, yellow : TPixelType;
  42. i, k, n : CARDINAL;
  43. nx, ny : INTEGER;
  44. scoreText : ARRAY [0..20] OF CHAR;
  45. msgbuf : ARRAY [0..60] OF CHAR;
  46. PROCEDURE CardToText(v : CARDINAL; VAR s : ARRAY OF CHAR);
  47. (* Converts v to a NUL-terminated decimal string in s. *)
  48. VAR
  49. m, j : CARDINAL;
  50. tmp : ARRAY [0..10] OF CHAR;
  51. BEGIN
  52. IF v = 0 THEN
  53. s[0] := '0';
  54. s[1] := 0C;
  55. RETURN
  56. END;
  57. m := 0;
  58. WHILE v > 0 DO
  59. tmp[m] := CHR(ORD('0') + (v MOD 10));
  60. m := m + 1;
  61. v := v DIV 10
  62. END;
  63. j := 0;
  64. WHILE m > 0 DO
  65. m := m - 1;
  66. s[j] := tmp[m];
  67. j := j + 1
  68. END;
  69. s[j] := 0C
  70. END CardToText;
  71. PROCEDURE StartGame;
  72. VAR
  73. c : CARDINAL;
  74. BEGIN
  75. length := startLen;
  76. FOR c := 0 TO startLen - 1 DO
  77. segX[c] := 10 - c;
  78. segY[c] := rows / 2
  79. END;
  80. dirX := 1;
  81. dirY := 0;
  82. nextDX := 0;
  83. nextDY := 0;
  84. growing := FALSE;
  85. score := 0;
  86. moveAcc := 0.0;
  87. moveInt := 0.25;
  88. seed := 7;
  89. state := s_play;
  90. PlaceFood
  91. END StartGame;
  92. PROCEDURE PlaceFood;
  93. (* Random free cell for the food. *)
  94. VAR
  95. tries : CARDINAL;
  96. occ : BOOLEAN;
  97. BEGIN
  98. tries := 0;
  99. occ := TRUE;
  100. WHILE occ AND (tries < maxLen) DO
  101. seed := (seed * 1103515245 + 12345) MOD 2147483648;
  102. foodX := seed MOD cols;
  103. foodY := (seed DIV 7) MOD rows;
  104. occ := FALSE;
  105. i := 0;
  106. WHILE (i < length) AND (NOT occ) DO
  107. IF (segX[i] = foodX) AND (segY[i] = foodY) THEN
  108. occ := TRUE
  109. END;
  110. i := i + 1
  111. END;
  112. tries := tries + 1
  113. END
  114. END PlaceFood;
  115. PROCEDURE StepSnake;
  116. (* One cell of movement: apply pending turn, check wall/self
  117. collision, move the head and shift the body. *)
  118. VAR
  119. hitSelf : BOOLEAN;
  120. limit, j : CARDINAL;
  121. BEGIN
  122. IF (nextDX # 0) OR (nextDY # 0) THEN
  123. IF NOT ((nextDX = -dirX) AND (nextDY = -dirY)) THEN
  124. dirX := nextDX;
  125. dirY := nextDY
  126. END;
  127. nextDX := 0;
  128. nextDY := 0
  129. END;
  130. nx := INTEGER(segX[0]) + dirX;
  131. ny := INTEGER(segY[0]) + dirY;
  132. IF (nx < 0) OR (nx >= INTEGER(cols))
  133. OR (ny < 0) OR (ny >= INTEGER(rows)) THEN
  134. state := s_lose;
  135. RETURN
  136. END;
  137. (* A tail cell vacates this tick unless we grow. *)
  138. hitSelf := FALSE;
  139. IF growing THEN
  140. limit := length
  141. ELSE
  142. limit := length - 1
  143. END;
  144. i := 0;
  145. WHILE (i < limit) AND (NOT hitSelf) DO
  146. IF (segX[i] = CARDINAL(nx)) AND (segY[i] = CARDINAL(ny)) THEN
  147. hitSelf := TRUE
  148. END;
  149. i := i + 1
  150. END;
  151. IF hitSelf THEN
  152. state := s_lose;
  153. RETURN
  154. END;
  155. IF growing THEN
  156. growing := FALSE;
  157. length := length + 1;
  158. IF length = maxLen THEN
  159. state := s_win
  160. END
  161. END;
  162. FOR k := length - 1 TO 1 BY -1 DO
  163. segX[k] := segX[k - 1];
  164. segY[k] := segY[k - 1]
  165. END;
  166. segX[0] := CARDINAL(nx);
  167. segY[0] := CARDINAL(ny);
  168. IF (segX[0] = foodX) AND (segY[0] = foodY) THEN
  169. growing := TRUE;
  170. score := score + 1;
  171. PlaceFood;
  172. moveInt := 0.25 - SHORTREAL(score) * 0.005;
  173. IF moveInt < 0.06 THEN
  174. moveInt := 0.06
  175. END
  176. END
  177. END StepSnake;
  178. PROCEDURE Draw;
  179. VAR
  180. tw : INTEGER;
  181. msgX : CARDINAL;
  182. BEGIN
  183. tigrClear(win, black);
  184. FOR i := 0 TO length - 1 DO
  185. IF i = 0 THEN
  186. tigrFillRect(win, segX[0] * cell, segY[0] * cell,
  187. cell, cell, head)
  188. ELSE
  189. tigrFillRect(win, segX[i] * cell, segY[i] * cell,
  190. cell, cell, green)
  191. END
  192. END;
  193. tigrFillRect(win, foodX * cell, foodY * cell, cell, cell, red);
  194. scoreText := "SCORE ";
  195. CardToText(score, msgbuf);
  196. n := 6;
  197. WHILE msgbuf[n - 6] # 0C DO
  198. scoreText[n] := msgbuf[n - 6];
  199. n := n + 1
  200. END;
  201. scoreText[n] := 0C;
  202. tigrPrint(win, tfont, 6, 4, white, scoreText);
  203. tigrPrint(win, tfont, 6, 14, yellow,
  204. "ARROWS steer SPACE restart ESC quit");
  205. IF state = s_win THEN
  206. tw := tigrTextWidth(tfont, "YOU WIN");
  207. IF tw < INTEGER(winW) THEN
  208. msgX := (winW - CARDINAL(tw)) / 2
  209. ELSE
  210. msgX := 0
  211. END;
  212. tigrPrint(win, tfont, msgX, 110, green, "YOU WIN")
  213. ELSIF state = s_lose THEN
  214. tw := tigrTextWidth(tfont, "GAME OVER");
  215. IF tw < INTEGER(winW) THEN
  216. msgX := (winW - CARDINAL(tw)) / 2
  217. ELSE
  218. msgX := 0
  219. END;
  220. tigrPrint(win, tfont, msgX, 110, red, "GAME OVER");
  221. tw := tigrTextWidth(tfont, "SPACE to restart");
  222. IF tw < INTEGER(winW) THEN
  223. msgX := (winW - CARDINAL(tw)) / 2
  224. ELSE
  225. msgX := 0
  226. END;
  227. tigrPrint(win, tfont, msgX, 130, white, "SPACE to restart")
  228. END
  229. END Draw;
  230. BEGIN
  231. win := tigrWindow(winW, winH, "Snake", 0);
  232. black := tigrRGB(0, 0, 0);
  233. white := tigrRGB(255, 255, 255);
  234. red := tigrRGB(255, 60, 60);
  235. green := tigrRGB(60, 230, 60);
  236. head := tigrRGB(160, 255, 160);
  237. yellow:= tigrRGB(255, 220, 60);
  238. StartGame;
  239. WHILE (NOT (tigrClosed(win) > 0)) AND (NOT (tigrKeyDown(win, TK_ESCAPE) > 0)) DO
  240. dt := tigrTime(); (* seconds since the previous call *)
  241. IF state = s_play THEN
  242. IF tigrKeyDown(win, TK_LEFT) > 0 THEN
  243. nextDX := -1;
  244. nextDY := 0
  245. ELSIF tigrKeyDown(win, TK_RIGHT) > 0 THEN
  246. nextDX := 1;
  247. nextDY := 0
  248. ELSIF tigrKeyDown(win, TK_UP) > 0 THEN
  249. nextDX := 0;
  250. nextDY := -1
  251. ELSIF tigrKeyDown(win, TK_DOWN) > 0 THEN
  252. nextDX := 0;
  253. nextDY := 1
  254. END;
  255. moveAcc := moveAcc + dt;
  256. WHILE moveAcc >= moveInt DO
  257. moveAcc := moveAcc - moveInt;
  258. StepSnake;
  259. IF state # s_play THEN
  260. moveAcc := 0.0
  261. END
  262. END
  263. ELSIF tigrKeyDown(win, TK_SPACE) > 0 THEN
  264. StartGame
  265. END;
  266. Draw;
  267. tigrUpdate(win)
  268. END;
  269. tigrFree(win)
  270. END snake.